Just in case, I tried Stardew Valley again with the same error log result. And GL_ARB_framebuffer_object and GL_ARB_framebuffer_object are both listed. I ran another tester from SourceForge called OpenGLChecker. So it does appear that OpenGL 2.1 is supported.ĥ. In OpenGL Extensions Viewer, I "played" the OpenGL tests (under GL Rendering tests) and I was able to see them performing through v2.1 (which jives with my web research on i3 330M), after which point the Viewer crashed. The computer is clean and fast now, but no Stardew Valley except in compatibility mode.Ĥ. It's really strange that this was working (albeit slowly) 2 weeks ago before I re-installed Windows. File skipped, destination file is same or newer I looked at Intel's install log IntelGFX.log. I installed it and did an unrequested restart, but for some reason the OpenGL Extensions Viewer still reportsĢ.
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